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Character Design: Babcia | Dzień Dobry

Wednesday, October 12, 2016

Babcia.

This design just kind of came out in one fell swoop. One pass and I felt really good about it. I am sure she can be improved but I just love her. It really has been some time that I've concentrated on my own work. It feels great. Inspiring even.

There are two people I want to mention, (don't know them personally) Ty Carter and Kyle of Kyle's Brushes fame. So first, you can fine them both on Gumroad. If you are a digital artist, you need to check out Gumroad.

I have been going nuts using all kinds of Photoshop brushes. There are so many good sets put out by other artists. I found myself getting lost in them. In an effort to get more consistent with my approach. I settled in Kyle's Ultimate Megapack for Photoshop. You cannot go wrong with these.

It was working ion this piece that I started whittling down the Megapack. I still have more to cut. I want to get to the point where I have about 10 to 15 brushes as my go-to set.

Now onto to Ty Carter, a super talented Viz Dev Artist who has done a lot great work for Blue Sky Studios (Epic, Peanuts, Ice Age and more). His tutorials on color and digital painting are awesome. It really helped me with my color. Highly recommend them. Can't say enough. Here's the link to his site and his Gumroad page.

That's all for now.

Cheers!

Jonathan

Dzień Dobry Character Design Progress - Updated

Sunday, October 9, 2016
Just a quick update to her hair :)


After posting the initial design (see previous post) on several Facebook groups, I got some great feedback on one group in particular, Draw or Die. It's not a group for getting LIKEs or anything promotional but since I've started posting my work on these pages, it has given me the best critiques and useful feedback. If you are looking to improve your own work, definitely check them out.



So the first thing was creating a more dynamic pose. This one wasn't cutting it. The original was created solely in Photoshop and I switched to Illustrator for the edits. I collected the best comments from Facebook so I could have them handy.



I tried something new (for me), I used simple shape to maintain the proportions I created.



Next, I worked out a new pose.



And finally, adjusted the figure, colors, values and composition. I think it's improved. I could keep tweaking forever, the hardest thing sometimes is knowing when to stop, right?

Here's a list for some great Facebook groups for digital art, character design and concept artists:
Artcore
Level Up
Character Design
iLLUSTRATORS GROUP
The Grind
Digital Artists Group

Hope they help!

Cheers!

Jonathan

Dzien Dobry Character Design

Friday, October 7, 2016


The initial design for the main character, "Girl" of my new children's book I am working on. Set in Poland, a young American girl is left with her Polish Babcia (grandmother) for the summer. Unable to understand each other, they don't get off to a very good start. With each passing day, a bond soon forms and grows into something special, proving love can transcend all barriers, even language.

I am currently fleshing out the story outline. It's been a lot of fun. Kind of storyboarding it at the moment. After watching a few Schoolism interviews (highly recommend), Bobby Chui spoke with character designers Chris Sasaki and Shiyoon Kim, I was inspired and this is what I came up with.

This is only the beginning. any comment on how you think I can improve the design would be really cool, so let me hear your thoughts. Thanks for stopping by!

Cheers!

Jonathan

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